The story, while originally inspired by "Halo", updated Space Quest with many elements from contemporary science-fiction movies and games (including "Starship Troopers" and "Mass Effect"). Many newer cliches were included, such as a militarized space government, armoured battle mechs, epic space battles, an FPS rail-shooter sequence, tons of explosions, a convoluted time-travel conspiracy, and a darker introspective into the characters. Having grown up over the years, the characters themselves were also re-written for the story, with their relationships going in different directions than the ones established in previous games.
For a classic series like Space Quest to get a fan-made sequel is an achievement. To get three in one month is unprecedented. First came the polished-up remake Space Quest 2 VGA, in which intrepid hero space janitor Roger Wilco finds that saving the galaxy comes with a price, followed by two full-length, brand new adventures picking up where the series left off back in 1995 - Vohaul Strikes Back and Space Quest: Incinerations. But are any of them worth digging your trusty Golden Mop out of storage for? I played them all to find out...
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Incinerations completely re-imagines the whole Space Quest series as a sci-fi action thriller, focusing hard on character and drama while still managing to be just as tongue-in-cheek and funny as anything else that bears its name. The opening scene sets the mood beautifully, with Roger stumbling around in search of his morning cup of coffee without even noticing that the ship he's on is under attack from any spacecraft. As he flees for the semi-safety of planet Aries 6, both the space battle around him and the CG fly-throughs of its orbital station as he arrives make it clear that this is going to be a Space Quest adventure on an epic new scale. 2ff7e9595c
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